Hello, I'm Jie Lun
I'm the Co-Founder and Team Lead of Bremit Studios, a passionate game developer with a diploma in Game Design & Gamification from Republic Polytechnic. My strengths include game and level design, team management, and project planning, using tools like Unity Editor, Adobe Photoshop, and Blender to create immersive, engaging experiences.
At Bremit Studios, I lead the team through sprint planning, ensure clear communication, and design compelling map layouts that enhance gameplay and storytelling. I’m driven to create games that feel different and provide a unique experience that challenges expectations and leaves a lasting impact on players.
I am confident in my ability to communicate effectively and lead teams with empathy and clarity, helping everyone stay aligned toward a shared vision.
Outside of development, I draw creative energy from my hobbies, such as watching anime, playing video games, and playing rugby, which I played competitively for my school. These interests inspire my storytelling, sharpen my design instincts, and have taught me leadership, discipline, and teamwork, the core values I carry into every project & work.
Through Bremit Studios, I aim to break creative limits and help shape the future of the game industry with bold, meaningful titles.
Feel free to check out my works & Experiences by clicking the buttons above ^