Scale X Programme 
(Exchange Programme with Chulalongkorn University Students from Bangkok, Thailand)
In Singapore (September 2024):
Game Workshop
Had a 2D Game Workshop during Scale X where we taught Students from Chulalongkorn University (Thailand)

We taught them how to make a 2D Platformer game via the Software "G Develop," Since it's more beginner-friendly to use compared to Unity Software
Apart from teaching them about Game Development, we also give them an insight into the game industry such as possible job roles in the game industry that they can try out since the students are from Fine Arts
In Thailand (March 2025)
On Our Exchange Programme in Bangkok, we were supposed to have a performance. We decided to perform a skit on how Singapore was founded by Sang Nila Utama.
For the Backdrop, Audio (SFX & BGM), & Subtitles. We decided to use the Unity Game software which we learnt, to use for the performance. The Below Videos shows some progress of how we used the Software for the Performance.
Shenzhen Externship 2 weeks

 (February 2025)
While in Shenzhen, we were taught by Seeed Studio & Chai Huo Makerspace on how to use Hardwares such as the Wio Terminal, Code using Arduino & Pitching Inovative Ideas for real world Scenarios. 
Kuala Lumpur School
 Overseas Trip (SOT)

(February 2024)
While in Kuala Lumpur, Malaysia, we attended a talk about game development. We found one of the speakers very interesting as they were making a MOBA game based off Southeast Asia Mythology. The game is called "Mastra", not only did the speaker talk about his game. But also give us aspiring game developers an insight into the game industry. Such as the Type of Jobs, and Development Stages
Bangkok School
 Overseas Trip (SOT)

(September 2023)
This was my First School Overseas Trip with other students from another Diploma to Thailand to learn about the Thai Culture & from the Students there. Even though I was still soft spoken and didn't talk to many people. I eventually met afew friends from Sonic Arts Diploma where i learned more about how creating Sound effects, background music is like, and the work flow of it too.

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